Description
We are looking for an individual who is fluent in one or more of classical animation, character animation, and/or motion graphics. Between 1-5 years of experience in the field or allied domains will be useful. Applicant should be familiar with a variety of the field’s concepts, practices, and procedures and should rely on extensive experience and judgment to plan and accomplish goals. Projects include 2D animation for communications templates for video projects.
Reqsponsibilities
Building full-scale 2d animated videos animated assets for content videos; building Javascript based simulations for video projects; and character animation, motion graphics, and kinetic typography in videos.
Requirements
- Must show a high level of technical skills and ability in creating the animated movement and performance traditional animation experience;
- Positive attitude with the ability to work within a team and actively problem-solve/troubleshoot;
- Demonstrable ability to multi-task and think creatively while meeting deadlines;
- Specialization and/or expertise in classical animation, character animation, motion graphics, and dynamic typography;
- Strong grasp of principles of design, layout and frame composition, and principles of animation is a must;
- Ability to follow storyboard and design reference accurately and work in a range of styles and with minimum supervision;
- Working knowledge and experience with Adobe After Effects (including Duik, Boa Bones and other plugins; Forward-Inverse Kinematics, Puppet Pins 3rd party plugins Red Giant Trapcode Suite, VideoCopilot Suite including Element 3d and others, Plexus, Newton and other Physics Simulators, Motion V2, etc.), ToonBoom, Character Animator, Adobe Animator and Photoshop Timeline Animation, etc.; and
- Ability to spot and rectify shortcomings in efficient design practices and a strong intent to mentor and learn from peers.