Description
We are looking for an individual who is fluent in one or more of classical animation, character animation, and/or motion graphics. Between 2-5 years of experience in the field or allied domains will be useful. Applicant should be familiar with a variety of the field’s concepts, practices, and procedures and should rely on extensive experience and judgment to plan and accomplish goals.
Responsibilities
Projects will include 2D and 3D VFX/Compositing for videos into real footage rotoscope and tracking (motion and camera) CG and special effects in animated and real-footage videos compositing different genres of assets into finished product video.
Requirements
- A candidate must have experience in after effects and 3rd party tools and plugins like mocha, red giant trapcode suite, plexus, etc. one or more of following programs premiere pro, maya, nuke, blender, davinci resolve, fusion, vray or metal ray;
- Understanding of 2d and 3d animation process and work as a part of a dynamic team under different projects;
- Swift skill with common effects like grunge, smoke, fire, rain, smog, particles, etc.;
- Ability to communicate with colleagues and work as part of a team
- Ability to take direction and willingness to address comments and make changes understand color grading and keying with competency in use tools like davinci resolve, etc. stabilization, tracking, rotoscopy with emphasis on precision of output and adherence to time and dependancy considerations;
- Have a good eye for composition, color, light and shadow;
- Have the technical skill to make practical decisions across projects be able to deliver on schedule, working calmly and efficiently under pressure;
- VFX artists could have to adopt the role of editors and animators based on project requirements.